Monday, April 9, 2018

What's up? weekly update 1


Hello everyone!

What's up?

This is our round of news for this week. After a time of absence, I decided to update my Behance profile with new jobs. I have to admit that it was practically an abandoned profile, but now I want to change that. The reason for my absence is due to lack of time, I apologize for it. so expect news on that side.
On the other hand we start with a new project at Kunker Studios called The Old World Armory, soon very soon we will reveal in its entirety the new set, so for the moment keep on hold.
Last but not least, we continue with the HELM project, there are at least 4 or 5 designs on the waiting list.
In this way we closed the round of news this week and see you in the next post !.
Bye for now!

Gonzalo Ezequiel Temes aka GET

Wednesday, February 28, 2018

The Helm project is back


The Helm project is back. Right now we are working on new prototypes, this new series will be presented shortly. At the same time we are implementing new design techniques, color and cinematic filters in each new job. It is a new stage and we hope that everyone will enjoy it. We are in contact ... until the next post.

Thursday, November 30, 2017

2018 just around the corner


Hello everyone!. The end of the year is approaching and a new phase begins 2018. I want to take advantage of this space to communicate some future projects to be carried out. I have a lot of works to present, which are still in development but will soon be revealed on my Artstation channel. My goal is to upload new quality content in conceptual art at least once a week, I admit I am still an apprentice but I aspire to be able to go far in the video game industry. I want to thank the internet viewers, without you none of this would make sense. A work is not completed without an observer.

Thank you very much for going through this space and feel free to explore it.

Bye!

Beachhead (Gonzalo Ezequiel Temes / Artstation 2017)